Mytutorlist.com - Free Tutoring Classifieds Blog Home Advertise on this site! Blue Pandemonium Art and Toys Email Me!

Showing posts with label zbrush. Show all posts
Showing posts with label zbrush. Show all posts

Sunday, October 25, 2009

ZBrush Night Class Day Two

I am happy to report that there has been some progress made in learning ZBrush! Hurray! Here's a time line for my latest homework assignment, a lion head door knocker. We were allowed to use any reference material, so I used a lovely stone lion head image that I found on the Internet. I thought he would make a great lion head door knocker! I didn't follow it to a T, but it was a useful guideline.I started off with an image plane and began to pull the general shape of the lion head out.I started adding details like the nose, snout, etc. And pushed in some eye sockets.Here, I'm reshaping some of the facial proportions to fit my image better. He was a bit too narrow before.I went up a level of detail in ZBrush (you can go from a very low level of detail to higher levels of details by subdividing the mesh), and this lets me smooth things out and add some finer things like eyes. You can see the details better when the mesh has been subdivided, but it's good to work in general shapes with the lower subdivisions.With more subdivisions available, I can now give the eyes a cuter shape and work on the lovely lion's mane. I just keep working on the mane to make it lush and full all around, including the top and around the ears. ZBrush is so intuitive for this kind of thing. I really love it.As you can see, ZBrush lets you change the appearance of the material at any time quite easily. It defaults with this waxy red material, but I like to work with the lighter gray since I can see the shadowy parts better when it's brighter.

I have done some more reshaping of the face at this point and pinched up the center of the fur on the mane to define the tufts more. I have also added the knocker.With the main fur sections more defined, I continued to work on building up the details of the lion's mane. This was quite tricky to draw smoothly, so I had to use a tool called Lazy Mouse to help keep the strokes more even. I'm not sure why it works, but it does. The general idea is that the line drops down slower than your mouse, and the lazy winding somehow draws smoother lines. It took a long time to draw all that fur, but the end result was pleasing. I added some more detail to the eyes (like the tear duct), and I called it a day. It was hard work for a beginner, but very good for only day two of ZBrush class. Remember Day One of this class?It looks kind of scary with the metal colour because the eyes look beady, lol.

I am looking forward to another fruitful day tomorrow. Fingers crossed that the teacher will give it a good mark :)

Have a great day!

Monday, October 5, 2009

Z-Brush Night Class Day One

In searching for the perfect job for me, I considered many options. There was teaching, but that would require two more years of school and multiple years of teacher-on-call work. There was nursing, but that would also be two more years of school and then blood and gore for the rest of my career. Finally, I came back to art. Maybe there's still a place for me in the art world?

So last night, was the first of my Monday night classes in Brush-based Modeling. I'll be learning Z-brush!
I made a head. It's really not so great looking, but it's the first class. We were mostly trying to figure out how to maneuver in the program and what each tool or brush did. It was a lot to take in.

Zbrush is a pretty cool program. You start with a sphere and basically push, prod, and pull until you have the general shape you want. Then you take various brushes and start to build up or cut out the details. Some brushes add details like textures.
Once you're done with that, you can paint on it! That's probably one of my favourite parts.

Okay! That's all I have to show for my first day of brush-based modeling. I'll go watch some video tutorials on how to become better at it now.

Here are some resources if you're interested:
http://pixelogic.com
http://cgcoach.com
http://scottspencer.com
http://www.andrewklein.net/aiinfo_tutorials.html

Enjoy!